Matthew Kitt
Qualifications
Over twenty years experience developing large scale web and mobile applications, from early-stage startups to global brands. Specializing in modular design systems, front-end architecture, product development, team management and mentorship.
Experience
Vangst / PIKL
Principal Engineer, 2020 – Present
Vangst is the premier talent resource and recruitment platform for the
cannabis industry. Vangst helps employers and employees succeed in
cannabis. Incubated within Vangst, PIKL is a multi-tenant,
multi-platform, 3 sided marketplace for temporary staffing agencies.
Highwing
Principal Engineer, 2018 – 2020
A business intelligence and transactional platform connecting brokers
and carriers through open data in the commercial insuretech space.
Responsible for architecture and product development across the
organization.
Muve Health
Principal Engineer, 2017 - 2018
A technology-enabled healthcare delivery organization. Responsible for
architecture and product development of marketing platforms and internal
software applications. Process development and team mentorship.
Ello
Co-Founder / Product Development Lead, 2013 – 2017
A global community of artists dedicated to creative excellence.
Responsible for product concept, architecture and UX to software
development of the front-end applications. As co-founder, organized and
navigated through funding rounds, scaling teams, product growth and
executive decisions.
Mode Set
Partner / Development Director, 2011 – 2014
A software consultancy specializing in web and mobile application
development. Responsible for leading user interface development,
front-end architecture, business development and team operations.
Clients: Ello, Google, Qdoba, Cirrus MD, Inspirato, Coraline, Pinnacol Assurance
Factory Labs
Developer - Sr. Director of Interactive Services, 2005 – 2011
A full service agency working on global brands primarily in the outdoor
and entertainment industries. Responsible for strategic architecture,
development on marketing and application driven solutions. Communicated
design decisions directly to project owners and clients. Identified and
facilitated new business opportunities with current and potential
clients. Agency wide refinement related to process and efficiencies.
Management and mentorship of development staff. Oversight and
development on framework level code. Research and development.
Clients: Audi USA, The North Face, Oakley, Vans, Callaway, Paramount, Sony, Airwalk, Beatport, Brine, Rawlings
The Firm Graphics
Developer/Interaction Designer, 2001 – 2005
A small boutique design shop with a music industry focus. Developed,
designed, and animated interactive applications for broadcast, and web
mediums. Established technical processes, frameworks, and toolkits for
rapid interface development.
Clients: The Criterion Collection, Turtle Wax, Italy by Vespa, Insomniac Events
Expertise
Well versed in design systems, front-end patterns, architectures, trends and technologies. I gravitate towards statically typed ECMAScript and C based languages. I’ve been working with Flux architectures in React and React Native projects but I also enjoy native iOS and Android development. I’ve worked with back-ends written in Ruby, Elixir, Go, Node.js and PHP.
I have been a trusted advisor for C-level executives, entrepreneurs and investors. I’ve refined processes and scaled organizations through growth and contraction phases. I seek opportunities to create business value through product development and mentorship of software engineering teams.
Education
Rochester Institute of Technology
Bachelor of Fine Arts Interactive Media and Technology, Graphic Design. Go Tigers!